November 21, 2014

The “magic sauce” to increase student enrollment.

This morning I stumbled across this article on CNET: The iPhone moves from the quad to the classroom and thought it was quite appropriate for the majority of schools & universities out there. I think back to my experiences while at university and the courses were boring, mind-numbing for the most part and there wasn’t much to get excited about when choosing classes. The only time it was a class I looked forward to was when the professor was truly interested in the students and when the courses were actually something that I could see using in the real world.

Quoted from the article, “A professor for almost 30 years, Joy has mainly researched computer graphics and visualizations, until he and a former grad student came up with the idea to offer a class that teaches to the iPhone SDK (software development kit). Joy didn’t have much experience in mobile platforms, but he was game for teaching something “relevant” that would keep his students motivated.”

That last line is the reason for this result, “ECS 198H wasn’t approved as a university course until 10 days before the fall quarter started in September–in other words, students already had their class schedules set. But less than four hours after Joy placed it in the registration guide, the class was filled to its 35-student capacity, with another 40 people staking out wait-list spots.

Advice to universities: Have your professor revamp or create RELEVANT classes & students will come. For any university to be wildly successful this is a MUST! Many kudos to Professor Ken Joy!

What else do you think is key to getting students excited & interested in taking classes?

The only time it was a class I looked forward to was when the professor was truly interested in the students and when the courses were actually something that I could see using in the real world. I guess a major benefit of today’s online graduate classes is that they are much more relevant to real world scenarios.

Army is to Spend $50 Million in Edutainment for Troops

QUOTED FROM CNET NEWS: GAMING AND CULTURE

“World of Warcraft, move over. The Army is preparing to invest millions into combat training games and systems, in a move to prepare its soldiers for battle.

The Army is investing $50 million into video combat training games and gaming systems over the next five years, in a move to prepare soldiers for battle.

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Darwars Ambush is one of the games currently used by the Army, Air Force, Navy, Marines, Coast Guard, and Homeland Defense.”

Its amazing that the military sees the value in edutainment in a collaborative learning enviroment and is will to spend top dollar on it, but when you get to the corporate world people don’t necessarily see the value in investing in these type of technologies.